In Victor Open Dev in Nomadic era player had to spend his influence to build outpost. In Closed Beta player must have a certain amount of influence to build outpost, but he doesn't lose influence when he creating this outpost unlike Victor. Is that intended?
Also in Victor Open Dev when you passed into the next Era while building Obelisk or Wonder it didn't increased industry cost for the religious building that was in progress. In Closed Beta it does. Is that intended too?
Thanks for your feedbacks. The first one was clearly a bug, we are actually fixing it. For the 2nd question, it is as-design, as we don't want players to queue religious or wonder buildings just before changing era, and so profit from such an hidden exploit.
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