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Modding Civic Requirements?

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2 years ago
Jul 20, 2022, 9:40:09 PM

I'm currently working on a Civics mod to change their effects, but I'd also like to adjust the unlock requirements of some.  Does anyone know where this could be adjusted, or if it's possible at all?  I've poked around, and I've been unable to find anywhere that the requirements could be overridden.  I hope so, otherwise some like the Punishment civic will never be relevant (who lets their entire empire fall into mutinous stability lol)..

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