I would class this as a minor bug, since it only seems active if you make no actions ever.

  • Summary:

Second AI movement, on the world map, on the same turn

  • Description:

After the first movement of deer at the start of the turn, upon reloading that turn, the deer move a second time.

  • Steps to Reproduce:
 1. Start the scenario and make no actions // 2. Note the movement of the deer from the sanctuary to the prairie // 3. Save from in-game menu // 4. Quit to main menu // 5. Load previous // 6. Watch in dismay as the deer moves again // 7. Skip your unit, end turn and see some other deer enter vision on the south-west stone field // 8. Repeat steps 3 to 5, then especially step 6

  • Reproducibility:
4/5
  • Expected Behavior:
The deer should move at the start of the turn only and not on loading.
  • Notes:
The deer move their maximum of 3 tiles, so the second movement is an entirely independant move, though does seem to be limited to 1 extra tile. This behaviour may also extend to any other action, essential the AI may have a second pass of their logic.

Activates with quicksaving and with loading from the in-game menu.
  • Attachments:
Screenshots:

Start of turn 1

After first load

Start of turn 2

After second load

Save files:

Diagnostic file: