I would class this as a minor bug, since it only seems active if you make no actions ever.
Summary:
Second AI movement, on the world map, on the same turn
Description:
After the first movement of deer at the start of the turn, upon reloading that turn, the deer move a second time.
Steps to Reproduce:
1. Start the scenario and make no actions // 2. Note the movement of the deer from the sanctuary to the prairie // 3. Save from in-game menu // 4. Quit to main menu // 5. Load previous // 6. Watch in dismay as the deer moves again // 7. Skip your unit, end turn and see some other deer enter vision on the south-west stone field // 8. Repeat steps 3 to 5, then especially step 6
Reproducibility:
4/5
Expected Behavior:
The deer should move at the start of the turn only and not on loading.
Notes:
The deer move their maximum of 3 tiles, so the second movement is an entirely independant move, though does seem to be limited to 1 extra tile. This behaviour may also extend to any other action, essential the AI may have a second pass of their logic.
Activates with quicksaving and with loading from the in-game menu.
MrInfernoe
Inferno
MrInfernoe
Inferno
16 200g2g ptsReport comment
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