Not only can I run Humankind, I far exceed any and all recommended PC parts for this game, as evidenced by PCGAMESBENCHMARK.COM:
I would like to start by stating that this section is not to brag, but just to show what kind of PC I have in order to emphasize the problem I have been facing.
Also I am NOT a game developer, nor am I pretending to be one. But I do have a Bach. of Science in Computer Engineering, with a specialization in embedded programming so I know the basics as to why issues like this can be happening.
-Overheating:
I originally saw this issue during the past two OpenDevs Lucy and Victor. While playing on said OpenDevs, I noticed that my GPU would be overworking itself to run this game. A bit odd, but I thought that is just to the rough unoptimized builds. I was getting 50C on the lowest graphics and 80C on the highest graphics. Just to give some benchmark parameters, I can play League of Legends on the highest graphics 144 FPS at a cool 35-40C, I can play Doom Eternal on high graphics settings 60FPS at a cool 40-45C.
Anyways, I played both open devs on the lowest graphics settings, did the surveys and moved on. Now that we are on the closed beta, I noticed that the issue persisted so I asked on the r/HumankindTheGame subreddit if I was alone in this problem.
I posted:
"
Overheating Graphics Card
I have an RTX 2080 Ti, and this game on the lowest graphics settings heats up my graphics card to 50C, on the highest settings to 80C.
Just for a comparison, I can play Doom Eternal on high at a cool 40-45C.
Fans are already up to 80%, I have them automated to increase in speed and lower on speed depending on temperature.
The graphics can’t be edited separately but only in presets. Is this normal? Or is this just due to poor optimization?
Any help and tips is greatly appreciated.
"
And to my surprise I was not the only one encountering this issue, also sorry about the reddit usernames, it is reddit after all:
User u/Poo_Brain_Horse stated that they had a 3070 GPU and that this game made their graphics card run at 99%.
Similarly user u/pureideology69 stated while playing Hell Let Loose or Doom they can't hear their fans while playing, but when running Humankind their fans are extremely loud and overworking.
Lastly, user u/Sancakli stated that they did not encounter this problem at all, and they could run the game on the beautiful graphic settings on their GTX 1050
User u/Hamura_Otsutsuki recommended for me to share my diagnostics to the game developers, which I can gladly PM to any dev that asks for them.
Overall it appears that some users with higher end graphics cards appear to be having their graphics cards overworked and overheated while playing Humankind. I posted this in the forums already in the thread Very Poor Performance on all Quality Settings (not my thread, another person’s, I just posted there instead of making a new one), with little to no help, so that that is why I am making an entirely new thread to see if I can get some actual help and to see if other individuals are also encounter this overheating issue.
-Optimization:
Q: So what, your expensive Graphics card gets a little hot, what is the big deal?
The big deal is that it makes the game unplayable, yes Graphics Cards (especially high end ones) can deal with a lot of heat. But let me restate the benchmarks:
League of Legends: Highest Graphics Settings, 144 FPS: 35-40C
Doom Eternal: High Graphics Settings, 60 FPS: 40-45C
Humankind: Lowest Graphics Settings: 50C
Humankind: Highest Graphics Settings: 80C
Anything over 80C starts causing permanent damage to the hardware, and graphics cards like the 2080 and higher are designed to obliterate modern AAA games, a game like Humankind should not be using us so much of my GPU and overheating it.
I was recently lucky enough to gather some insight due to another game that seemed to have the same problem.
A couple of days prior to the closed beta I bought the game Solasta: Crown of the Magister, basically a Computer DND game. And similarly it was overheating my GPU coincidently to near levels.
Solasta: Crown of the Magister : Lowest Graphics Settings: 45C
Solasta: Crown of the Magister : Highest Graphics Settings: 75C
When the issue was raised to the developers, they responded on the Solasta 1.0.22 Patch Notes as following:
"
Known Issues & Work Around
I have a high end GPU (GTX 2070, 3090...) and Solasta keeps overheating my computer!
We found out that the game does not perform properly above 60 FPS :( The solution is to go to the graphic setting and either
switch VSync to Double, or if that doesn't work
switch VSync to none and to cap your FPS at 60, and to lower your resolution to 1080p
"
I attempted the fix of capping my FPS to 60, and it worked.
Afterwards these were my GPU temperatures:
Solasta: Crown of the Magister : Lowest Graphics Settings: 30C
Solasta: Crown of the Magister : Highest Graphics Settings: 50C
This is a massive difference, and now completely acceptable due to the GPU I have.
The problem being that you cannot edit the FPS of Humankind, and the graphics are set in presents and cannot be edited separately. Nor can the closed beta be added to the Nvidia Geforce Experience App in order to force it to lock at 60 FPS. So there is no way to test if the Solasta solution works on Humankind.
-Conclusion & TL;DR:
In summary; I have a high end gaming PC and it seems that Humankind is overheating my PC to the point of almost permanent hardware damage.
This is not an isolated case and other users with high end gaming PCs and/or high end Graphics Cards seem to be having a similar problem.
If any dev could give insight as to why this is happening that would be greatly appreciated.
I love this game, and pre-ordered it, but if this overheating issue persists it will be unplayable to some consumers at launch.
Thank you for taking the time to read this post, if I have accidently violated any rules or regulations in this thread, please let me know I will adjust it accordingly in order to meet the proper standards.
Just wondering, what versions of Microsoft Visual C++ do you have (You can check things in Setting -> Apps -> Apps and Features)? Apparently some non-performance issues were related to that (see: Stuck with Edgar Allen Poe, Downloaded Game on Steam. Crashes on Start Up.), and I was wondering if it was possible performance issues could be caused by it,
Seeing the same using Afterburner, GTX 1660Ti, 99% usage and VRAM almost maxed out before turn 50, posted in a different thread. Serious optimization work needed before release. This might be a killer, and I want HK to succeed (veteran of 4x and of Civ since 1991 here).
Just wondering, what versions of Microsoft Visual C++ do you have (You can check things in Setting -> Apps -> Apps and Features)? Apparently some non-performance issues were related to that (see: Stuck with Edgar Allen Poe, Downloaded Game on Steam. Crashes on Start Up.), and I was wondering if it was possible performance issues could be caused by it,
I have read that thread and I have all the vcredist files from 2005 to 2019, this appears to help individuals that are stuck in either a loading loop on startup, or with crashes throughout the game. Sadly it does not appear to help with performance, GPU is still overheating.
Seeing the same using Afterburner, GTX 1660Ti, 99% usage and VRAM almost maxed out before turn 50, posted in a different thread. Serious optimization work needed before release. This might be a killer, and I want HK to succeed (veteran of 4x and of Civ since 1991 here).
Thank you for voicing that you are another user affected by this issue, I agree that this game needs to be fixed for this issue prior to release. Otherwise it will be unplayable to some consumers.
I am nowhere near as able to do some sophisticated games/heat analysis, but I as I said in the other thread, this game and its tremendous heat overload is very sad. Perusing Steam, you find many with this problem. I do not know nor can I guess what the issue is, but I have above recommended specs and cannot play without overheating, basically not more than 12ish (thoughtful) turns.
It's a pity. I cannot explore this game enough to give feedback, let alone to actually finish a session.
I am nowhere near as able to do some sophisticated games/heat analysis, but I as I said in the other thread, this game and its tremendous heat overload is very sad. Perusing Steam, you find many with this problem. I do not know nor can I guess what the issue is, but I have above recommended specs and cannot play without overheating, basically not more than 12ish (thoughtful) turns.
It's a pity. I cannot explore this game enough to give feedback, let alone to actually finish a session.
Thank you for voicing out and and sharing that you as well are suffering from this issue, the more people we encourage to voice this concern the more likely we are to get the developers to notice and take action. Also no need to thank me, I am just doing this because I really like this game and have the basic technical knowledge due to my degree. I hope more people voice out so that we can get this fixed prior to launch. I honestly believe is it an optimization issue and an FPS cap of 60 option in the settings would fix this. But it's all theory till a developer speaks up.
In the mean time upvoting and commenting on this post helps a lot.
NO, I don't think it's related to VSync, so a cap on FPS will not solve it. VSync is already capping the FPS at 60 anyways. It's also not related directly to thermals, because I am not seeing abnormal temps for a game like this (but my fan curves are customized, plus my 1660Ti is the one with double overkill fans from EVGA).
I think it has more to do with inefficient use of GPU resources, which in some cards create overheating and others not so much. The common factor seems to be overload of resources (GPU at 99% usage and VRAM maxed out no matter what amount). That points to VRAM memory leak, overdrawing of graphical artifacts, or similar.
I am beta testing Distant Worlds 2 and a few weeks back they had the same problem, and it ended up being that the engine was drawing thousands of graphic elements that were not needed and did not have to be rendered all the time. They fixed it by just correcting that issue.
NO, I don't think it's related to VSync, so a cap on FPS will not solve it. VSync is already capping the FPS at 60 anyways. It's also not related directly to thermals, because I am not seeing abnormal temps for a game like this (but my fan curves are customized, plus my 1660Ti is the one with double overkill fans from EVGA).
I think it has more to do with inefficient use of GPU resources, which in some cards create overheating and others not so much. The common factor seems to be overload of resources (GPU at 99% usage and VRAM maxed out no matter what amount). That points to VRAM memory leak, overdrawing of graphical artifacts, or similar.
I am beta testing Distant Worlds 2 and a few weeks back they had the same problem, and it ended up being that the engine was drawing thousands of graphic elements that were not needed and did not have to be rendered all the time. They fixed it by just correcting that issue.
Maybe something similar is going on here?
That could be an issue as well, but once again it is all speculation until a dev tells us what is causing the overheating issue. Till then just encourage others when they share their overheating issues and upvote this thread to gather more attention towards it.
Just wanted to say that I had to quit out of the beta after about 2 minutes due to graphic card overheating. I also have an Nvidia 2080 ti, and all of my hardware is well above recommended specs similar to OP.
I definitely put the game through its paces in terms of graphics (i9-9900K @ 5GHz & RTX 3090 playing in 4k), and there were quite a few times where it was chugging along with random fps drops that would turn my room into a sauna with it hitting 75C at times. Granted you can possibly chalk that up to having the graphics turned all the way up on 4k, but I've not had that level of heat even come close when comparing it to Civ 6 and that game's graphics, and my fps is usually very stable. I definitely believe there is some optimization issues here, as I've never had this card get this hot before, especially as I specifically built my case to maintain temps to below 50C. I otherwise am very impressed with the game itself, but this graphics/overheating issue is a bit worrisome to me for the same reasons that OP mentioned, as this is a game I could easily put hundreds of hours into but would never want to have my card endure hundreds of hours of 75C+ temps.
Thank you for the in depth post! We've been investigating this.
If you are encountering this and have not already done so, please let us know what your video card and CPU are (or a DxDiag if you're willing to provide one). It would help us greatly!
Just wanted to say that I had to quit out of the beta after about 2 minutes due to graphic card overheating. I also have an Nvidia 2080 ti, and all of my hardware is well above recommended specs similar to OP.
Very disappointing.
It really is, and yea you want to be careful with constant heats at this level. it also sucks to see all the streams with beautiful graphics, while all we see are pixels at 50-60C
I definitely put the game through its paces in terms of graphics (i9-9900K @ 5GHz & RTX 3090 playing in 4k), and there were quite a few times where it was chugging along with random fps drops that would turn my room into a sauna with it hitting 75C at times. Granted you can possibly chalk that up to having the graphics turned all the way up on 4k, but I've not had that level of heat even come close when comparing it to Civ 6 and that game's graphics, and my fps is usually very stable. I definitely believe there is some optimization issues here, as I've never had this card get this hot before, especially as I specifically built my case to maintain temps to below 50C. I otherwise am very impressed with the game itself, but this graphics/overheating issue is a bit worrisome to me for the same reasons that OP mentioned, as this is a game I could easily put hundreds of hours into but would never want to have my card endure hundreds of hours of 75C+ temps.
I built my case to maintain around 50C as well. That's why anything above that is an immediate red flag for me.
I already have close to 50 hours in total in this game, and the only way I have been able to manage the 50C is in the lowest graphics settings.
Thank you for the in depth post! We've been investigating this.
If you are encountering this and have not already done so, please let us know what your video card and CPU are (or a DxDiag if you're willing to provide one). It would help us greatly!
Thank you!
Thank you for reaching out, and honestly this is my first time doing something this in depth for a game.
I love strategy games, I grew up on them and Humankind appears to be the magnum opus of historical strategy games.
So I was happy to help.
So far it appears that any graphics card after the release of the 2080 series is suffering from this issue, so any graphics card after 2018.
RTX 2080 series released in 2018
GTX 1660 series released in 2019
RTX 3080 series released in 2021
Obviously there are more cards that could potentially be suffering from this, but those in this family of series of graphics card appear to be the most likely to suffer from the overheating.
Once again thank you so much for helping and reaching out.
I have my card stable at around 60 C, but that is with custom fan curves and the excellent but rare double fan huge sink EVGA 1660Ti. Fans work at 30-35% to keep 60-62 C while on Fantastic at 1080p.
But the card is overstretched all the time, GPU running at 99% most of the time while on map, and VRAM almost maxed out.
That is why I propose that the temperature is the symptom, and that the real cause is the bad use of GPU resources, maybe due to memory leaks or persistence of unnecessary drawing objects. But the devs have the last word.
To repeat:
I7 4790 @ 3600 Mhz (an old beast, does not even sweat it for HK)
This will limit the framerate and should help with the overheating issues.
Can confirm this works, thank you so much for the fix.
I can now play on the Good graphics setting with below 40C temperature.
But if you run this fix with Vsync on, it slowly begins to climb to over 55C temperatures.
Although, I am not sure if this is just due to my monitor, without Vsync I appear to be suffering from some major screen tearing.
This fix works for now, and hopefully this can be polished before release in order for us with high end PCs to enjoy the beauty that is game has to offer.
This will limit the framerate and should help with the overheating issues.
But that is the purpose and work of VSync.
Yes, indeed.
Having said that, this method works perfectly for my RTX 2070 SUPER which is now back to reasonable temperatures (~50°C / 2560x1440 / fantastic). Before, I had the same problems as those mentioned above (GPU usage at 99% and 70°C)... I imagine that this will be easily fixed for the release of the game ^^
This will limit the framerate and should help with the overheating issues.
Can confirm this works, thank you so much for the fix.
I can now play on the Good graphics setting with below 40C temperature.
But if you run this fix with Vsync on, it slowly begins to climb to over 55C temperatures.
Although, I am not sure if this is just due to my monitor, without Vsync I appear to be suffering from some major screen tearing.
This fix works for now, and hopefully this can be polished before release in order for us with high end PCs to enjoy the beauty that is game has to offer.
Thank you so much once again.
Update I can play on the highest graphics settings with below 45C tempeature.
This will limit the framerate and should help with the overheating issues.
This worked for me as well, though as Josarifire18 mentioned, there is a bit of screen tearing. Regardless, I am very happy to be able to actually dive into the beta, and am looking forward to sharing my experience once I have played though the scenario.
To avoid tearing and properly limit the frame rate, use the Nvidia control panel and set it to Adaptive Sync (Half it you want lower fps limit). I have a 120 hz monitor, so I used half to get 60 fps and the game is very smooth.
This 30 fps fix didnt work for me. Im even tun off V-Sync and put my graphic settings to: good. It still runs between GPU 77-80C Did i do it right? I opened the file with editor and copy paste it in. Sry if i did it wrong im not good at those things. But like i said. Didnt work for me. And from what i have expirienced those things never get fixed. And can i ask on what device you play? Im playing on a Laptop. Does it make it a difference?
Wat seems to have helped for me (RTX2080 super Ryzen 3900x) is to go into nvidia panel and limit the framerate to 30fps AND turn v-sync off. I left settings on maximum.
I dont know how to see temperature (?) but my gfx usage has gone from close to 100% when you d often hear the fan working for 2-3 sec to about 50%.
A side-effect of this seems to be my memory usage increased dramatically though from like 2000mb to like 6500mb. Thats not a lot for the amount of RAM i have though so dont care about that.
I also had to tune down quite a bit my video settings to play this build, turning off Vsync and setting Quality Level to Fastest. Otherwise, on higher quality levels, I'd experienced frequent crashes, and an over use of my GPUs, leading to some partial overheating.
That felt quite weird and annoying, since I've been able to enjoy both Lucy and Victor OpenDevs on highest settings without too much performance flaws or crashes.
Here are my specs for the record :
HP Pavilion Gaming Laptop
Processor: AMD Ryzen 5 4600H with Radeon Graphics, ~3.0GHz
Not sure if this is appropriate to post here since the game's out now, but I'm getting very high GPU usage and temps on Fantastic running a 3070ti. Turning Vsync on or off or limiting frames to 60 fps in the game's menu doesn't appear to help too much.
Adding on to the pile. My GPU (RTX 2080) sounds like a jet engine when I run this game. I know this is a (slightly) older post, but this is what comes up in google when I search for the problem. I tried limiting the fps to 60 as well.
Hi- sorry also to add to an old thread but I have the same issue - doesn't seem to matter which quality setting, FPS lock, VSync - I am 100% on my 3060 gpu and the fans are going wild!
RTX 2070 Super in use. Capped at 70-80 fps or with Vsync activated at 75hz I reach temps of above 80°C, capped at 40 and below its the normal 50-60°C. The jump happens between 50 and 60 fps when the temps suddenly skyrocket to 76°C and above, this behaviour barely changes when I reduce resolution or overall quality. I can play with the lowest possible settings, when I go above 50 fps the temps to crazy. Latest drivers are installed and hardware is regularely cleaned. No similar problems with any other games. Is there another solution except capping the game at 30 fps? Game feels insanely smooth with high fps, it would be a shame to miss that.
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