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Annoying territory grabbing by the AI

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4 years ago
Oct 29, 2021, 7:02:35 AM

Humankind on PC (via Steam)


The bug: Typical: I am on a continent with just one other empire (AI player). There is ample room everywhere and sufficient resources for everyone. The AI puts its cities smack next to mine, occupies territories adjacent to me, even so on bad territories with no resource, apparently just to disallow me to expand or join territories. Making it impossible to expand let alone play without declaring war.


Expected behavior: AI empires should at least start well away from the human player. I understand it that the AI settles 'into my general direction' to grab strategic territories, and moves slowly towards me. I do the same, so that's OK. But AI should not on purpose grab specifically territories to ‘choke’ the player into not being able to expand at all. This is not realistic and has no entertainment value. The AI can settle a whole continent, but no, they only settle smack next to me. No human opponent would play that way.


Updated 3 years ago.
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4 years ago
Oct 30, 2021, 4:30:32 PM

I do that to the AI all the time, boxing them in. I would not call it a bug.

Make a few units and raze their outposts. If you signed a non-agresion treaty just downgrade it.
You also get grievances if they claim land next to you, so you can demand the land. If they refuse your war support will start to grow until you can declare war.


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4 years ago
Oct 30, 2021, 4:42:00 PM
Anonymous wrote:
No human opponent would play that way.

That is exactly what I do in almost every single 4x game I have ever played. It's a common tactic, and works well in Humankind.


If you want to try and limit this though, one suggestion would be to make sure you don't verse AI Personas with specific biases focused on expansion:

"Pilgrim: They tend to space out their outposts.

Aggregator: They tend to settle everywhere as soon as possible."


Pick opponents with the "Turtle" bias.


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