Gains in game are always much higher though. Here is an example:
Gain here should be: 3+6*6*2=75 ,because:
PopsCount = 3,
District Count = 6
Global Era = 6
However the gain in the game is 203.
Problem occurs in every game not only on that save and affects every city of independent people.
After some testing I noticed a reason for that. Variable Target.DistrictCount doesn't return real number of district. When I set up gain from treaty as simply DistrictCount I got much higher values than number of district in the city. All other variables work fine.
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