Description: While playing in a multiplayer lobby with two active players and several AI, the audio of both the music and dialogue consistently cuts out over and over. Both players experienced the issue. Action and selection noises don't seem to be affected, and the bug focuses on music and dialogue.


Steps to Reproduce: Playing a multiplayer lobby with another player with the issue consistent through about 70 turns.


Expected Behavior: The audio should be consistent in a single-player or multiplayer lobby. It should not have abrupt cutting issues that make it difficult to listen to the music or dialogue.