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NIGHTMARE! How killed my favourite game?

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2 years ago
May 15, 2023, 7:26:40 PM

CRASHES! With mods, without mods, after a turn, after 5 turns, during combat, what's going on? Someone needs a crash report?

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2 years ago
May 16, 2023, 9:23:56 AM
Trotty wrote:

CRASHES! With mods, without mods, after a turn, after 5 turns, during combat, what's going on? Someone needs a crash report?

Yep, we will need Save + Diagnostic Files. Once you grab them could you delete de folder \Documents\Humankind? Just in case could help
BTW I will move the thread to the bug report section of the forum


\Documents\Humankind\Save Files

\Documents\Humankind\Temporary Files

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2 years ago
May 16, 2023, 11:34:48 AM

13:11:50:402None

AI Synchronization took 38ms at frame 2370 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:51:234None

AI Synchronization took 41ms at frame 2393 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:52:243None

AI Synchronization took 44ms at frame 2415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:52:563None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:11:53:288None

AI Synchronization took 43ms at frame 2433 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:54:222None

AI Synchronization took 36ms at frame 2450 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:55:111None

AI Synchronization took 37ms at frame 2459 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:55:983None

AI Synchronization took 36ms at frame 2467 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:11:56:858None

AI Synchronization took 37ms at frame 2475 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:12:58:579None

Cannot go from [97, 67] to [96, 65] - defaulting

13:12:58:590UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:12:58:590UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:12:58:590UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:12:59:991None

Cannot go from [97, 67] to [96, 65] - defaulting

13:13:00:008UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:13:00:008UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:13:00:009UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item010/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:13:08:768None

AI Synchronization took 39ms at frame 2536 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:08:774None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:13:08:775None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:13:08:775None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:13:08:779None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:13:08:846None

Metadata 'dlc_names' has no policy registered; assuming None.

13:13:08:846None

Metadata 'rmc0' has no policy registered; assuming None.

13:13:08:846None

Metadata 'IsEditingScenario' has no policy registered; assuming None.

13:13:13:429None

AI Synchronization took 41ms at frame 2623 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:14:060None

Army 16557 does not exists anymore. Fail task.

13:13:14:662None

AI Synchronization took 40ms at frame 2661 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:15:766None

AI Synchronization took 36ms at frame 2714 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:16:164None

Army 20849 does not exists anymore. Fail task.

13:13:16:652None

AI Synchronization took 40ms at frame 2758 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:17:304None

No Unit can be kept to improve that army (Empire '7' Army '22056' for ArmyType 'GroundExplorer')

13:13:17:492None

AI Synchronization took 42ms at frame 2796 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:18:275None

AI Synchronization took 41ms at frame 2836 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:19:034None

AI Synchronization took 41ms at frame 2864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:19:769None

AI Synchronization took 39ms at frame 2892 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:19:775None

Army 14148 does not exists anymore. Fail task.

13:13:20:570None

AI Synchronization took 38ms at frame 2902 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:33:423None

AI Synchronization took 48ms at frame 2918 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:13:55:817UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:13:55:817UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:13:55:817UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:03:655UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:03:655UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:03:655UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:05:332UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:05:332UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:05:332UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:08:220UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:08:221UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:08:221UI Steam

[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item007/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

13:14:11:727None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:727None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:728None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:728None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:729None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:729None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:729None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:729None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:743None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:743None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:744None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:744None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:745None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:745None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:746None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:746None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:747None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:747None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:748None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:748None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:749None

Type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:749None

Type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

13:14:11:749None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:11:749None

Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

13:14:14:972None

Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

13:14:15:999None

Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

13:14:15:999None

Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

13:14:15:999None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

13:14:16:000None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

13:14:16:000None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

13:14:16:000None

Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

13:14:16:000None

Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

13:14:16:001None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

13:14:16:001None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

13:14:16:003None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

13:14:16:003None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

13:14:16:004None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

13:14:16:007None

Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

13:14:16:007None

Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

13:14:16:007None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

13:14:16:007None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

13:14:16:007None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

13:14:16:007None

Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

13:14:16:008None

Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_Base_Industry is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_Base_Industry is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:010None

[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

13:14:16:011None

[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

13:14:16:161None

No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

13:14:16:201None

Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

13:14:16:202None

No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

13:14:16:202None

Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

13:14:16:512None

Can't retrieve AI entity 18875.

13:14:16:512None

Can't retrieve AI entity 18875.

13:14:16:512None

Can't retrieve AI entity 18875.

13:14:16:512None

Can't retrieve AI entity 18875.

13:14:16:512None

Can't retrieve AI entity 18875.

13:14:28:649None

Element of criteria NoPublicOrder in IconFims datatable is missing.

13:14:28:649None

Element of criteria NoInfluence in IconFims datatable is missing.

13:14:28:649None

Element of criteria NoFaith in IconFims datatable is missing.

13:14:30:725None

Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

13:14:30:727None

Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

13:14:30:926None

AI Synchronization took 39ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:31:682None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:14:32:943None

AI Synchronization took 39ms at frame 88 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:35:211None

AI Synchronization took 40ms at frame 155 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:36:276None

AI Synchronization took 40ms at frame 191 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:37:284None

AI Synchronization took 39ms at frame 241 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:38:019None

AI Synchronization took 41ms at frame 290 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:38:741None

AI Synchronization took 41ms at frame 330 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:39:418None

AI Synchronization took 40ms at frame 367 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:40:118None

AI Synchronization took 39ms at frame 397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:40:798None

AI Synchronization took 36ms at frame 418 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:41:209None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:14:41:504None

AI Synchronization took 35ms at frame 441 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:42:196None

AI Synchronization took 37ms at frame 454 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:42:413None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:14:42:879None

AI Synchronization took 38ms at frame 466 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:14:43:563None

AI Synchronization took 37ms at frame 475 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

13:15:42:992None

[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

13:15:43:119None

AI Synchronization took 39ms at frame 599 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:43:141None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:15:43:141None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:15:43:142None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:15:43:183None

Metadata 'dlc_names' has no policy registered; assuming None.

13:15:43:184None

Metadata 'rmc0' has no policy registered; assuming None.

13:15:43:184None

Metadata 'IsEditingScenario' has no policy registered; assuming None.

13:15:47:786None

AI Synchronization took 39ms at frame 693 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:48:504None

Army 16557 does not exists anymore. Fail task.

13:15:49:315None

AI Synchronization took 41ms at frame 749 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:50:367None

AI Synchronization took 37ms at frame 800 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:51:321None

AI Synchronization took 40ms at frame 846 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:51:878None

No Unit can be kept to improve that army (Empire '7' Army '22056' for ArmyType 'GroundExplorer')

13:15:52:118None

AI Synchronization took 42ms at frame 895 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:52:833None

AI Synchronization took 43ms at frame 940 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:53:341None

UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

13:15:53:695None

AI Synchronization took 41ms at frame 995 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:54:081None

Army 20849 does not exists anymore. Fail task.

13:15:54:514None

AI Synchronization took 39ms at frame 1030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:55:452None

AI Synchronization took 38ms at frame 1058 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:56:365None

AI Synchronization took 39ms at frame 1068 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:57:215None

AI Synchronization took 39ms at frame 1071 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:58:111None

AI Synchronization took 40ms at frame 1078 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:58:980None

AI Synchronization took 38ms at frame 1081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:15:59:967None

AI Synchronization took 38ms at frame 1084 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:16:00:986None

AI Synchronization took 37ms at frame 1087 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

13:17:23:623None

Async GPU request has error - Buffer buffer1D of type System.UInt32

13:17:23:624None

Async GPU request has error - Buffer buffer1D of type System.Int32

13:17:23:624None

Async GPU request has error

13:17:23:624None

Async GPU request has error

13:17:23:624None

Async GPU request has error

13:17:23:637None

Async GPU request has error

13:17:23:637None

Async GPU request has error

13:17:23:637None

Async GPU request has error - Buffer buffer1D of type Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAudioSourceParticle

13:17:23:637None

Async GPU request has error - Buffer buffer1D of type System.Int32

13:17:23:637None

Async GPU request has error - Buffer buffer1D of type System.UInt32 

0Send private message
2 years ago
May 16, 2023, 1:40:12 PM

Hello!

It seems the game has an issue with you graphic card, by any chance did you change it or your computer recently? Moreover, in order for us to fully investigate this issue we need the following:


- An output log. These can be found here:

o PC: This folder is hidden by default. You will need to reveal hidden folders (https://support.microsoft.com/en-us/windows/show-hidden-files-0320fe58-0117-fd59-6851-9b7f9840fdb2 ) then navigate to: Users\[username]\AppData\LocalLow\AMPLITUDE Studios\Humankind

o Mac: This is hidden in the Libraries folder. You will need to do an internet search to find specific steps for your OS. Once the libraries folder is revealed, they are in user/library/logs/amplitude studios/humankind


- Information about the system you are playing on. To get this information:

o PC: From the Windows desktop, press the Windows and R keys to open the Run window. In the Open: field of the Run window, type dxdiag. Click OK or the Enter key to open the DirectX* Diagnostic Tool. o Mac: https://support.apple.com/en-gb/HT203001


Thank you for taking the time to send us this report and we're sorry for the inconvenience.

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