Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
Little issue that can be exploited on iPad in order to make the game "easier".
The game is not "auto-saved" at each door opening, and will only auto-save when changing floor. If you open a door, lose someone or are not happy with the random result of the door opening, killing the app, and relaunching it will get you back at last savepoint (the beginning of the floor, or "worst", where you last saved the game). If you save after each "good" door-opening and relaunch the game you can have safe opening at EVERY doors.
Anyway this is of course killing the game but a lot of people are happy with that. If you need more informations about this "issue", do not hesitate to e-mail me
I understand your frustration but there is no need to be aggressive. It is our top priority, all the team is working on this issue since two days and the fix should be implemented today.
2. Sometimes in MP it happend to me that i got Stuck at the Escape!!! I was Host and my Friend hat the Crystal, he pressed the Escape Button, he went to the Elevator but my Screen just gets stuck and nothing happens......
3. Sometimes there are massive Item BUGS!!! Like the 1 we expired today in an MP!! My Friend found an Item in a Chest that he couldn't take cause he was Overloaded, so i tried to put it in my Personal Backpack but that didn't worked even if i had 2 SLOTS free!! see -> http://steamcommunity.com/id/commandos769/screenshot/719791555841528074
p.s. who is working on the Translations??? since the German Translation is only halfway done which can be annoying sometimes ^^
-There is a typo with the Jpad description. For each rarity the defense reduction is lower but in the description it's the opposite.
-Almost every time a floor is cleared there is a white screen before the elevator room. (basically it take more time to load since the Australium update)
-If you use the "select all heroes" hotkey and then click on the portait of a hero, his skills will be slightly more to the right than usual. This make the second skill of the 4th hero almost unclickable.
I'm not sure if I should start a new thread or post in this one - well anyways: there seems to be a minor bug with the food/industry price - the color does not always change to green when having enough ressources. - But I'll keep watching this.
- Will add more or start a new thread, if I find more
frouny wrote: Little issue that can be exploited on iPad in order to make the game "easier".
The game is not "auto-saved" at each door opening, and will only auto-save when changing floor. If you open a door, lose someone or are not happy with the random result of the door opening, killing the app, and relaunching it will get you back at last savepoint (the beginning of the floor, or "worst", where you last saved the game). If you save after each "good" door-opening and relaunch the game you can have safe opening at EVERY doors.
Anyway this is of course killing the game but a lot of people are happy with that. If you need more informations about this "issue", do not hesitate to e-mail me
I have recently purchased your game with a friend via steam.
We are having issues that appear to still be unresolved from 2year old posts and we're wondering if you guys have come up with a work around by now?
The issue is around the saving system. Simply put, saves are disappearing...sometimes it loads from a save and then the 2nd person joining can't control their character... or simply the saves aren't there!
Here is a list of the known issues and workarounds:
Game crash after launch
Description:
The game crashes after the Amplitude logo / on the "cave artwork" at launch.
Workaround to test:
Launching Steam as Administrator (just for this one time).
- Exit Steam (the program itself)
- Right click on the Steam icon
- Select "Run as administrator"
Performance loss FPS
You could try to use the -force-d3d9 command in Steam:
Right Click on DotE in your Steam Library > select Properties > General > Define the launching options of the game > -force-d3d9 > Ok
Blurred text and UI
I'm using Radeon HD 4870 with Catalyst 13.1. And I had the mipmap-setting on "High Performance". After switching to "Performance", the text became readable again.
Unresponsive black screen
Description:
When starting the game:
- the screen remains black
- no sound is played
- windows alerts you the program is non responsive
Workaround to test:
Use the -novideo option in your game launch options by following these steps:
- right click on Dungeon of the Endless in your game library
- select "properties"
- select the "general" tab
- click the "set launch options" button
- type "-novideo" (without the quotes) in the text field
- click the "OK" button
- click the "close" button
The game should skip the logo video and go right to the main menu, allowing you to enjoy the game
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