Logo Platform
logo amplifiers simplified

Annoying paradox...

Reply
Copied to clipboard!
0Send private message
11 years ago
Jul 28, 2014, 6:16:53 PM
I only fear the react of the medias about it.



I think this is an important point in any games. Visual customization is an aesthetic-only feature but, its how our society work atm, aesthetic rules our mind smiley: wink



I can imagine some reviewers equiping an item in a video and saying : "Well, visual change is missing or maybe its a bug or it will be implemented in another DLC, that's disapointing."
0Send private message
11 years ago
Jul 28, 2014, 4:52:04 PM
No, they most likely don't, since they're not on a AAA budget. Unfortunately, that does not quite soothe my fears about how the media will react to the lack of visual feedback.



That said, I'm opposed to adding more 3D assets, anyway. I think the silhouettes of the different units are quite distinctive and need to be preserved. Texture work would really be the only viable option, but even that probably consumes too much of their limited resources.
0Send private message
11 years ago
Jul 28, 2014, 3:38:03 PM
Yes, customization brings depth to the game, but for me it isn't the most important thing. Creating 3D visual models is a job that consumes time, which can be spent in more important things like the overall gameplay, AI... Amplitude simply doesn't have the time necessary to create all those 3D models.
0Send private message
11 years ago
Jul 28, 2014, 10:48:46 AM
Stealth_Hawk wrote:
Please keep the discussion civil guys. I'm no moderator, but if this goes much further a dev or moderator will lock it up. (I would know :P)



btw please don't try to argue that someone with little forum experience shouldn't challenge someone with more experience. I've been on both sides of the coin, and let me be the first to say that it truly means very little.




I have removed the "sensitive" posts and contacted the users concerned. Please contact me or any other dev team member if you think someone is not following the forum rules. Or simply take your argument to PM.
0Send private message
11 years ago
Jul 20, 2014, 11:42:04 PM
Please keep the discussion civil guys. I'm no moderator, but if this goes much further a dev or moderator will lock it up. (I would know :P)



btw please don't try to argue that someone with little forum experience shouldn't challenge someone with more experience. I've been on both sides of the coin, and let me be the first to say that it truly means very little.
0Send private message
0Send private message
11 years ago
Jul 20, 2014, 8:34:54 PM
Kingsguard wrote:
*Trolling me*



Really ? I feel a bit insulted. Its how you like to debate ? By insulting people who dont share your ideas ? Go away <3



Your post made me laugh, feel satisfied.



You are basically stupid (I mean no offences by telling the truth about your mental deficit) cause u didnt even read the 5 pages and our super-suggestions. smiley: wink



Come back here once you will have read what we said before being insulting.



But I will answer you.







Well, franky, most people give a damn cause most of the people who posted here were FOR and not AGAINST. MOST OF THE PEOPLE WANT THAT VISUAL CUSTOMIZATION.



Not a full customization as I asked in the 1rst Post but still something which make us feel the evolution of our empire.

What if our current troops would still look like knights but with Machineguns ? Quite ridiculous in fact.



If I was the only one to think so, I would have ended the debate really earlier x)







?! Ok and you want EL to be similar to any other 4X ? Ok lets make a fantasy clone of Civ V so.



Lets be serious. I think visual change is an important feature to fight againt the 4X classicism and CIV : BTE where you can customize your units and you can win by finishing your faction quest.



Anyway, I dont know why you suddenly insulted me but never do that again if you really want to have a proper debate.



PS : Damn you are LVL 1 and you have 3 post on this forum and you dare insulting someone who past HOURS to make suggestions on the forum ?!



WoW thats incredibly rude.






well iam not wrong - your vision of the game and its priorities does not match up with the vision of the developers - in a perfect world with infinite time and resources your dress up doll idea would probably have a place. but after all we do not live in a perfect world and developers need to make ends meet.



and Yes I've read most of this thread - and no you contributed nothing except making demands to make stuff magically appear - looking through this thread and your post history i can also tell how you've amassed the amount of posts that you have - and I am not impressed.



If i replied with as many one-liners devoid of substance and echoe-chamber replies as you do i too could easily have 150 posts plus by the end of this week - but this isn't twitter and no one cares about how you feel. and yes this thread is but a grain of sand in the costumerbase of Endless Legend - just because you are exceptionally talented at making noise does not mean that you are right - because if you are - and this thread is the pinnacle of EL's costumerbase than Amplitude is in for some dark times because i doubt that ~15 sold copies will haul the money in.



EL as 4X Game is already vastly different from many 4X and i can promise you that many colourful different units are not the hallmark of what makes a 4X game great. IF you disagree than EL is probably simply not your kind of game i suppose - maybe you should give age of wonders a shot instead.



seeing how you are so agitated and talkative by my "trolling" i must have hit the nail on the head - Also i don't really care that your skin is thin and that you are insecure and whiny when it comes to your persona.



I'll happily oblige If you want to discuss why a specific game mechanic needs looking at ; why you think it doesnt work in practice , why you think your concrete suggestion might be a solution which is worth investigating.



but if your Thread boils down to "make particular content magically appear for my leasure and fetish" ; than neither me nor Amplitude will have a ground for discussion.

Or would you like to discuss why it is worth for amplitude to pull ressources from other developement departments so you can have a dress up doll simulator - [sarcasm] I guess we dont really need 8 races and 6Eras after all - shiny units are so much more important for your "immersion" [/sarcasm]



at the end of the day however i don't care how offended you are, how rude you think I am, or how stupid you attest me of being from your wealth of knowledge about me - I am not even concerned or disturbed in the slightest by your "assessment" of me or the priorities of the developers - because at the end of the day your "suggestions" will get the attention they deserve which is based on their merit - and not your feelings smiley: smile
0Send private message
11 years ago
Jul 20, 2014, 5:37:10 PM
Elric44 wrote:
you basically just want the devs to justify their priorities because of your opinions and feelings. a conversation would lead nowhere except satisfy your need for attention.




*Trolling me*



Really ? I feel a bit insulted. Its how you like to debate ? By insulting people who dont share your ideas ? Go away <3



Your post made me laugh, feel satisfied.



Come back here once you will have read what we said before being insulting.



But I will answer you.



and frankly i think most people do not really give a damn either - I really doubt that the outcry of a few loud individuals is representative for the costumer base at large.




Well, franky, most people give a damn cause most of the people who posted here were FOR and not AGAINST. MOST OF THE PEOPLE WANT THAT VISUAL CUSTOMIZATION.



Not a full customization as I asked in the 1rst Post but still something which make us feel the evolution of our empire.

What if our current troops would still look like knights but with Machineguns ? Quite ridiculous in fact.



If I was the only one to think so, I would have ended the debate really earlier x)



I mean it's a 4X game




?! Ok and you want EL to be similar to any other 4X ? Ok lets make a fantasy clone of Civ V so.



Lets be serious. I think visual change is an important feature to fight againt the 4X classicism and CIV : BTE where you can customize your units and you can win by finishing your faction quest.



Anyway, I dont know why you suddenly insulted me but never do that again if you really want to have a proper debate.
0Send private message
11 years ago
Jul 20, 2014, 4:24:33 PM
drewwest wrote:
The devs have been very clear and forthright about armour and appearance customisation. Just look at the G2G community feedback thread. What you all want (and yes, even I would have loved to have seen this feature in) is simply not doable, it would take too much time to implement, and all it would provide is a nice cosmetic appearance/visual customisation options.



Thing is there is a reason why we don't see this feature in X4 games. Because it is just TOO hard to implement. The only X4 that has tried is E:FE but that game could easily accomplish this because all the factions are humanoid. This isn't the case for EL




" too hard to implement" it isnt hard per sé it just takes time ( resources ) which could be spend better otherwise.



and frankly i dont really care for some armor pieces - and frankly i think most people do not really give a damn either - I really doubt that the outcry of a few loud individuals is representative for the costumer base at large.



I mean it's a 4X game - its closer to a tabletop game than a TRIPLE A 2048p Blockbuster. this kind of game wont attract anyone who is not already into this kind of genre already - and no one will turn away because you cannot play dress up doll with the units.



Iam more interested in deep game play and clarity of game mechanics.



e.g. I am still not clear on the porpuse and function of sieging

I am still not clear on the function of all the attributes and how they work exactly

I am not clear on what certain skills / perks do because they are not labeled ( sharp senses ? progressive boost to industry ? how much? and on what is it based on ?

I am not a huge fan of the Hero skill tree and classes and i think its a step backwards from from Endless space.



these are issues that actually concern me.





Kingsguard wrote:
We have patience but we have no answers on THIS THREAD :/ !




frankly you don't do much to provide a good conversation - you don't offer real suggestions - your post and bumps are just begging for attention - i wouldn't reply either because I wouldn't want encourage posters like you to posts threads with no suggestions in.



you basically just want the devs to justify their priorities because of your opinions and feelings. a conversation would lead nowhere except satisfy your need for attention.
0Send private message
0Send private message
11 years ago
Jul 19, 2014, 6:42:54 PM
I think its best that we have some patience here. I agree that we need visual progression, but based on dev responses to other threads it seems they simply have to take care of the remaining core visuals.



"Sostene" wrote:


Indeed this kind of color work it is certainly doable - This is the kind of stuff that takes place in our "nice to have" list... among a zillion others ^^.

Nevertheless, we have currently a lot of elements to finish and implement in the game, so we'll seriously think about all kind of polish tasks, when all previous work will be done. It is definitly a good idea, but quite "cosmetic" compared to what we have yet to do...



(because we already have a looooong "polish & nice to add" list, ready for quite a long time now ^^...)
0Send private message
0Send private message
11 years ago
Jul 16, 2014, 12:37:44 PM
The-Cat-o-Nine-Tales wrote:
Yes, the question indeed is not "is it doable," but rather "is it doable with a reasonable investment of time and resources," which is why we've been discussing ways to offer some visual customization without huge investments in 3D assets.




Yea and Devs do not care it seems. Its dispointing, when we are trying to help them and they still dont understand that visual customization will be a determinating point againt Civ : BTE and with the medias/reviews...
0Send private message
11 years ago
Jul 16, 2014, 12:13:22 PM
Yes, the question indeed is not "is it doable," but rather "is it doable with a reasonable investment of time and resources," which is why we've been discussing ways to offer some visual customization without huge investments in 3D assets.
0Send private message
11 years ago
Jul 13, 2014, 3:19:06 PM
drewwest wrote:
The devs have been very clear and forthright about armour and appearance customisation. Just look at the G2G community feedback thread. What you all want (and yes, even I would have loved to have seen this feature in) is simply not doable, it would take too much time to implement, and all it would provide is a nice cosmetic appearance/visual customisation options.



Thing is there is a reason why we don't see this feature in X4 games. Because it is just TOO hard to implement. The only X4 that has tried is E:FE but that game could easily accomplish this because all the factions are humanoid. This isn't the case for EL




It is doable, we shown it in the debate, if you had read what we said !
0Send private message
11 years ago
Jul 13, 2014, 10:11:24 AM
The devs have been very clear and forthright about armour and appearance customisation. Just look at the G2G community feedback thread. What you all want (and yes, even I would have loved to have seen this feature in) is simply not doable, it would take too much time to implement, and all it would provide is a nice cosmetic appearance/visual customisation options.



Thing is there is a reason why we don't see this feature in X4 games. Because it is just TOO hard to implement. The only X4 that has tried is E:FE but that game could easily accomplish this because all the factions are humanoid. This isn't the case for EL
0Send private message
11 years ago
Jul 13, 2014, 9:58:21 AM
Kingsguard wrote:


I have other ideas but I would like to hear the Devs....




Im sorry but I really want to hear what they have to say, they still not answered after the first page.



Hey Dev, if you read this; come on ! We are searching for solutions but are you still looking at ?

Do you even care about Visual Customization ?



Love you Dev Team ^^
0Send private message
11 years ago
Jul 12, 2014, 8:28:19 PM
templar4522 wrote:
I believe that since it is impossible to customize the units at the item-level detail, the options are few:

1. themed unit skin, something like: for each unit, you have various models you can select. this can be interesting bonus content for DLCs

2. user-customized colorization of the model

3. material-based colorization/glowing. The weapon may be already recognizable, but armors do not. Units may have a glowing aura around their feets that indicate the material that is in the majority of armor pieces (or maybe it's intensity may be calculated by the number and level of items). So a glowing golden aura may indicate a glassteel level 4 armor set, while a feeble purple aura may be just a low level palladian item.



(1) probably needs some more effort, while (2) and (3) are thought as generic "filters" over the already existent skins, but in a way that reflects the unit editor changes, and they should be easier to implement...

Anyway, I have to say that I don't care that much about these kind of changes, because if the gameplay sucks, there is no visual sexyness that can keep me playing the game, so better if they focus on the important things first, the additional models/fancy effects may be added in later beta stage maybe?

There are so many issues to address right now, I'm thinking the very concrete stability and bugs, or gameplay issues like city expansion, influence balance, unit abilities and equipment balance...




I agree with that assessment of the options. However, I have a further concern about its importance, given their intended release in two months: While gameplay substance is more important to me as well, and will help retain players in the long run, I'm worried that its visual style that will serve to impress many potential players and (more importantly) the games media and reviewers. And unfortunately, good reviews are important for long-term sales numbers (especially with a big budget title like Civilization: Beyond Earth looming on the horizon). A relatively small release like Endless Legend needs every advantage it can get to stand out against the competition.
0Send private message
11 years ago
Jul 12, 2014, 8:16:09 PM
I believe that since it is impossible to customize the units at the item-level detail, the options are few:

1. themed unit skin, something like: for each unit, you have various models you can select. this can be interesting bonus content for DLCs

2. user-customized colorization of the model

3. material-based colorization/glowing. The weapon may be already recognizable, but armors do not. Units may have a glowing aura around their feets that indicate the material that is in the majority of armor pieces (or maybe it's intensity may be calculated by the number and level of items). So a glowing golden aura may indicate a glassteel level 4 armor set, while a feeble purple aura may be just a low level palladian item.



(1) probably needs some more effort, while (2) and (3) are thought as generic "filters" over the already existent skins, but in a way that reflects the unit editor changes, and they should be easier to implement...

Anyway, I have to say that I don't care that much about these kind of changes, because if the gameplay sucks, there is no visual sexyness that can keep me playing the game, so better if they focus on the important things first, the additional models/fancy effects may be added in later beta stage maybe?

There are so many issues to address right now, I'm thinking the very concrete stability and bugs, or gameplay issues like city expansion, influence balance, unit abilities and equipment balance...
0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message