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Is terran the best terraforming for maximizing production?

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12 years ago
Apr 27, 2013, 11:22:15 AM
iodinegalaxy wrote:
The improvement is available to all factions, but gives more FIDS on Terran planets for Automatons.
The implication here is that the Endless preferred Terran planets??



By the way, this should be different for each race/faction. One of the things I've been talking about. Differentiate planetary preferences/bonuses by race/species/faction. Gives more variety to the game. Late game all the A.I. builds are Terran planets, and I think it's both ugly and boring. We need more variety.
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12 years ago
Apr 27, 2013, 1:39:55 PM
Well the dev's in the recent mod sneak peek are looking towards making other planet types much more viable and balanced when compared to the no approval problems T1 worlds, but if the game was to be created to give each race a affinity for home-world types then the game would have massive balance problems, as each world would then need to be rebalanced, and the whole expansion techtree would need to become unique for each race other wise a desert affinity race might have the upper hand for when their terraforming tech comes around.



I would prefer to see different races getting different planet skins for the world types, so that a Terran world for the Sophons would look colder and more developed then a Craver Terran world that might look more arid and blighted, without it affecting the games balance.
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