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Diplomatic are USELESS ???!?!

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13 years ago
May 26, 2012, 1:44:43 AM
Igncom1 wrote:
Alpha is alpha.



Deal with it.






Dealt with it (more than once).



If you can't see good advice then...





*shrug*



SomethingBlue wrote:
First off, don't call me Kid. I have done nothing to act like a child while you continue to do so. Second, nobody forced you to buy the game. You took a (oh my lord!!!) $25 chance just like everyone else here. You win some, you lose some. Apparently, you have lost in the past which makes you jaded. Get over it. Leave or stop being a troll.






And your reply added 0% content, much the same as your last three.



If you've nothing to say, but bleat, why post?



Bleats me. Guess you like posting.. fluff?



Your rebuttals are 'weak as' in addition to the non-content, making the whole experience rather... lacking in ramifications.





Be back in a month; by then I'll have sniffed around to know the deal, and know whose getting screwed. And by whom. Ciao.
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13 years ago
May 26, 2012, 1:46:25 AM
smiley: biggrin Nothing quite like an internet troll.
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13 years ago
May 26, 2012, 1:46:37 AM
Tarus wrote:
Hey Com. and Devs,



i see here a big problem with the diplomatic system. A Big part of how succesfull you can do diplomatic agreements is based on your empires CP Points....

But one Question about this.... IF i have so many CP Points .... why i should do Diplomatics at all and let my ships just eat tons of dust???? If i have CP Power i atack and get new stars and dont make peace ^^



And from Dust pay or Traiding i get realy nothing ^^





Think about it and rebalance it, thanks






Yeah mate diplomacy does need tweaking and I'm sure it will be, diplomacy will make or break this game. In my opinion.. as its obviously still alpha it needs a major overhaul. Oh and ignore the douchebag calling you a dick just for giving your opinion, I already got a wiff of that idiotic mentality recently. Even if people think you cant express your opinion like some english professor, I'm sure the devs can read between the lines of what you don't like about the game. heh
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13 years ago
May 26, 2012, 1:51:00 AM
Igncom1 wrote:
smiley: biggrin Nothing quite like an internet troll.






Yep, keep telling yourself that.



You're a special snow-flake as well.







[hint:mypostsaren'ttargetedatyou,perse~they'retargetedatthepeoplewiththegoldengoosehere.Thatain'tyou.]
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13 years ago
May 26, 2012, 1:54:02 AM
Igncom1 wrote:
smiley: biggrin Nothing quite like an internet troll.




Good riddance to bad rubbish.



As far as diplomatics are concerned, I am more the shoot now, ask questions later type in these games. I mean, its really wonky in ES right now, that's noted and been noted. My diplomatic stance deteriorated after the sophons, a supposed good race, colonized near me. They didn't like that I was so close but they did it. There should be some sort of points scale, visible or no, and each thing should affect this scale. Encroaching on territory would be a turn based negative, eventually leading to war no matter what. Gifts would be 1 time positives. per turn gifts would be turn based positives. Ship attacks, un welcomed ships, whatever else would be 1 time negatives. when the scale hits x, they break any alliances, y, they go neutral, z, they declare war. Add positives and negatives for relative military values; weaker than AI adds a turn based negative, stronger than AI adds a turn based positive. And finally, racial preferences would be positives and negatives through out. Hissho AI would be harder to get along with, while Sophons easier.
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13 years ago
May 26, 2012, 2:10:24 AM
Anywho, /#/endless-space/forum/28-game-design/thread/13096-updated-summary-of-suggestions-ideas here a link to some suggestion where diplomacy has meany entrys from the fans.



/#/endless-space/forum/28-game-design/thread/13003-summary-of-suggestions-so-far-discussion And here you can discuss such a topic.





And finally i would like to appologise to 4x_Fan if i offended or angerd you, you have the right to your opinion and in most respects you were right in your original comment. smiley: wink
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