ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I too liked this idea from when it was first mentioned and voted for it. Thoto79 ...Well done !! You will be pleased to know this will be added to summary list tomorrow for the Dev Team consideration
I doubt that linked galaxies would work unless it was relatively easy for all players in a game to reach it.
The problem I see in it is the same problem with the Moon in Risk 2142: no one bothers going there at all, but as soon as someone steps foot on it; everyone scrambles and all-out-war begins over the Moon to prevent that one player for seizing all of it.
rudderbutt wrote: I doubt that linked galaxies would work unless it was relatively easy for all players in a game to reach it.
The problem I see in it is the same problem with the Moon in Risk 2142: no one bothers going there at all, but as soon as someone steps foot on it; everyone scrambles and all-out-war begins over the Moon to prevent that one player for seizing all of it.
jetkar wrote: I too liked this idea from when it was first mentioned and voted for it. Thoto79 ...Well done !! You will be pleased to know this will be added to summary list tomorrow for the Dev Team consideration
Wow, thank you good sir, i`ll keep my fingers crossed then
jetkar wrote: I too liked this idea from when it was first mentioned and voted for it. Thoto79 ...Well done !! You will be pleased to know this will be added to summary list tomorrow for the Dev Team consideration
Wouldn't it be easier with a bigger galaxy? At least that is, IMO, a much simpler solution (and probably easier and more balanced for players).
The Alternative Galaxy Generator mod can make a HUGE (8000+ solar systems) galaxy, but gameplay performance is severely bottlenecked (constant 10 FPS) by the Unity engine because it is only single-threaded as I showed in this tech-support thread here.
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