I've been pretty patient about posting this as I wanted to give as much time as I could before I could claim we won't be able to test this to be sure or not. I am personally worried about the game pacing after the "Lucy" open dev we were able to play. This demo did not give us a very good depiction (I hope) of what to expect for industry numbers, population numbers, AI aggression (lack thereof), or overall game pace for how technology will flow. I was hoping the demo was just to iterate to us game mechanics and overview but we haven't ever been told, shown, or able to experience anything else other than the itty bitty bite size open devs prior to "Lucy". Please tell me we will be shown what the "real" game flow will be like / options to adjust it and if the AI will indeed threaten us or why they will when they do as compared to the absolute simcity experience I had with opendev "Lucy" where I never was at war for any reason while dominating on the score board without any chance for another AI to catch up.
I apologize for being direct on the matters that I have indicated above but I really want this game to work and 4x to be revitalized in the civ-like formula because Firaxis has gone extremely down hill for me but I want to engross myself completely in a new 4x IP, to which I have always largely liked and appreciated the endless games series. Lack of communication on these core mechanics or a demo that gives us a more complete picture (again assuming "Lucy" wasn't) of the game flow is really making me nervous for launch and I truly hope my fears are just silly. Humankind is supposed to be the apex game this studio has been working towards so why aren't we engulfed in it's confidence? If it's to be rivaling a big IP like Civilization shouldn't there be more of a realization of the kind of launch that is needed to accomplish this? Where's the beef!!!
Does anyone else share my feelings or am I just expecting too much somehow?
You’re definitely not alone. I’ve wanted to make a post asking if the development of the game is going ok, for the past week.
The last time Amplitude gave us an update on development was Humankind day, way back in January, when they were talking about wanting to have one or possibly even two more opendevs. They were also talking about revealing the rest of the cultures “soon.” Since then, they’ve been silent except for the occasional trailer and twitter post. While these were enjoyable, they revealed very little tangible information. I think this lack of news is why almost every post on Reddit this week can be summarized as, “Question: Has the game been delayed?” “Answer: They haven’t told us yet.
Edit:
As for AI aggressiveness, I personally liked that the AI didn’t just jump into wars, without thought, since wars are huge investments that require lots of planning. I also liked that they didn’t end alliances because you were doing well. That’s something I’ve always hated in games. I do, however, wish the warmonger AI ‘Vlad,’ I think, would have been more aggressive than he was in Lucy.
Owlexander wrote: I do, however, wish the warmonger AI ‘Vlad,’ I think, would have been more aggressive than he was in Lucy.
I can certainly attest to this as... yeah "warmonger" ended up accepting the fact that I never allowed trade with him and boxed him in. I really worry that something is a bit off for launch than it should... I'll maintain high hopes but this seems to be showing a trend of worry with nothing being done to silence it. If the game needs to be delayed I hope they do it, despite it being a bummer to have to wait more.
1) There was a bug in Lucy that meant players would often accidentally be playing on "easy" difficulty after selecting serious. And I think there will probably be several harder difficulty settings than Serious in the final game anyway, as there are several difficulty settings above this in the Endless games iirc?
2) The devs have said that they've taken the comments about game pacing on board and have been looking at ways to slow it down. They've also said that other systems like population growth and military strength are being reworked based on feedback.
I share the opinions of others here that the game is looking like it's almost certainly going to be delayed. But I'm glad, honestly - I get the feeling that the feedback on the Lucy OpenDev has given them a lot to do on the game to make it as good as it can be. If they didn't do any of this they could have ended up rushing out a poorly designed/balanced/unfinished product but I imagine that won't be the case now.
danza4x wrote: 2) The devs have said that they've taken the comments about game pacing on board and have been looking at ways to slow it down. They've also said that other systems like population growth and military strength are being reworked based on feedback.
Let's hope they do come out and say something soon, I know I saw that they took this feedback months back but if this was to be the actual pacing and they just got it wrong... well that aien't good lol. I would say they weren't even close in the Lucy demo, but hey we shall see when they next come to give us a heads up.
I feel kryton24 even I cant wait to get the hands on this title , but our enthusiasm is un-parallel to the pressure of competing against the legendary Sid meier's CIV series, DEVs deserves all the time - from maintaining the anticipation it has created to the delivery of final product.
If I'm not mistaken, these sort of released builds (such as Lucy) are likely a few iterations old from what devs are currently working with. They likely got a Lucy build ready for OpenDev long before it was ever released recently and have been working ahead for quite some time. If you have a lot of concerns based on Lucy, I wouldn't let it overly concern you - who knows where they are at with things now.
dustwhit wrote: ....who knows where they are at with things now.
Who knows indeed, the origin of my fears and purpose of the post lol. Like I said before, and it looks like some agree, we've been pretty patient and I still hope for the best but it's time they delay the release or do something to show us the launch is on track and beefy.
I am hopeful for the game. But if they announce a delay will I just smile :) Honestly, for me I am more worried that they WON'T announce a delay because it makes it seem (to me) as if they maybe think they need to hurry the game out? If that makes any sense?
I am hopeful for the game. But if they announce a delay will I just smile :) Honestly, for me I am more worried that they WON'T announce a delay because it makes it seem (to me) as if they maybe think they need to hurry the game out? If that makes any sense?
On the bright side I think developers and publishers alike recently have seen how it might be the inverse, recently anyway in the game industry after how bad Cyberpunk launched. I'd like to hope anyway at any rate.... lol some publishers especially don't seem to ever care.
This all being said and my post aside, I'm still hopeful myself as I have never been done wrong so far from Amplitude that's why I stated my worries as the closer to release it's not feeling exciting it's feeling awkward. The way they have even put the game up on steam is awkward too with only digital deluxe available.. until after launch LOL. Look, I still bought it as I want to support Amplitude but it's still logical to raise that this isn't passing the sniff test.
Publisher isn't willing to pay their bills forever without any revenue. That's why preorders are up already. Might I remind you, that publicly game was already delayed at least once.
As for Cyberpunk, preorders alone covered all production and marketing costs, and even after that game didn't left Steam's top-10 sellers for 10 consecutive weeks. Say what you want about game state upon release, you can't deny that financially they made astonishing result, and that's what matters for publisher. Business is business.
In case of Amplitude, perhaps preorders were sufficient to allow them to have another delay.
Well ... I mean, I pleinly support amplitude but what you apposed isn't really great either.
So we're at a point where video games industry can, and its mainstream now, postpone a game multi times, knowing from a long time ago the real final date, just to tease, to gain marketing points, to receive money form pre purchase ?
I have many interrogations about that :
- 1 the most teased person are the ones who are frustrated the most. - 2 a launch date is disposed, people are happy with that and support the last months of developments and pay, but are the one bambloozed with the postpone date. - 3 Posponments, open dev, become a way to tease. If they did not release Lucy Open dev but instead HK in full last semester, would the marketing be the same ?
All the video game system is confronted with this issue today, i don't blame Amplitude, I'm just utterly surpised by the same responses over and over and over by people : "yeah take your time, it's okay to be teased for basically money, we don't want cyberpunk again (lol)." Guys, cyberpunk should be a legal case and CDP should pay heavy for such false advertising.
So no, i will not be happy if its delayed, no i will not just wish they take their time to polish a game teased for 3 years, and yes i will be disappointed with the video game industry once again.
Sorry for this little anger crisis, it's not aimed at anyone here, Humankind will be the best 4x ever, Lucy was allready great, Mistakes are okay, Civ V and VI were not perfect at launch, so was Witcher 3 and Skyrim. no one will be mad if mongols are a beast the first months of the game. It was just a more "political" point of view. This industry is diving far into the worst of capitalism. Go Amplitude, be confident, we are with you and not against you.
So we're at a point where video games industry can, and its mainstream now, postpone a game multi times, knowing from a long time ago the real final date, just to tease, to gain marketing points, to receive money form pre purchase ?
This doesn't really seem to make sense, I'll be honest? You're assuming that studios who delay games are just teasing, they know the real release date. That doesn't seem to make much sense, pretty much all cases I know where a game was delayed the delay was unforeseen, not something planned to make money. (In fact why would they do that considering all the hassle that happens when you have to delay a game, like talking to distributors and changing the marketing). Especially since it doesn't get them any money. Sure, people prepurchase in the meantime, but that is money they won't see after development is done, overall it's roughly the same amount.
Delaying a game is a lot of bad press and loss of hype for little monetary value, why would they do it on purpose?
oh. ok. well crap. That's like taking out the best part. All the preorder folks got to print the darn thing, huh. I'm sure it looks swell on 8.5x11. Can't wait!
dustwhit wrote: All the preorder folks got to print the darn thing, huh. I'm sure it looks swell on 8.5x11. Can't wait!
Nope. The Units and Techs tree (as well as all the others bonuses of the Digital Deluxe Edition) will only be available when the game will be released, currently scheduled on April, 22nd.
[Edit] : as much as I'd love to get my hands on the Units and Techs tree as a pre-order "gift", that would mean knowing all the units and techs for Industrial and Contemporary Eras. We do know all the Emblematic Units and Quarters for Industrial Era since the 10 Industrial Era's Cultures have been revealed, but we still don't know about the Contemporary Era's Cultures and related Emblematic Units/Quarters. In Lucy OpenDev, we only had access to techs up to Early Modern Era. So, unless there's another OpenDev before release (which seems more and more unlikely, as April 22nd is approaching), there are few chances we get to see and test Industrial and Contemporary Eras units and techs ;)
Hey if nothing else I'm 100% positive the soundtrack will be top tier like every other amplitude game. Aient nothing going to convince me that won't be fire!
I'm just musing but it seems to me that there's always a certain unease as highly-anticipated games draw closer to their release dates and the developers are not keeping us abreast of all the day-to-day developments. Some insecure posters will attempt to 'provoke' a spokesman to announce that everything is fine by asserting without any evidence whatsoever here that the game is going to be delayed.
I have no reason to believe it will be delayed but I am open to the possibility that it might just happen. I wouldn't see a postponement as a bad thing either. I have so many fantastic games to play that I'm not twiddling my thumbs. But there seem to be a lot of folks who have set the bar very high for the development team and so they'll need to make sure that the game is as good as some expect and they might decide that it's not going to be 'good enough' to satisfy the Civ-killers.
To me, the developer silence means that they are working really hard to get this game finished. The 6-8 weeks of development is incredibly intense and they can't show us something that doesn't look as good as our expectations demand. At this point, I'd say that there is 0% chance of another open dev. But if they were to delay the launch, I'd be surprised if they didn't sweeten the delay with an open dev or maybe even beta access for those who have pre-ordered.
oh. ok. well crap. That's like taking out the best part. All the preorder folks got to print the darn thing, huh. I'm sure it looks swell on 8.5x11. Can't wait!
How can we be sure though? Do you stare at the sky every day, for years, to be able to respond with 100% certainty?
In all seriousness, I figured I would respond to your extreme framing of what I posted in kind. I'm nervous about the launch given the last time we saw the product with our own eyes and haven't seen it since. I like many, if not all here, want to see this thing kick butt. Perhaps some of us are worried more than we should but you really can't be resting comfortably with no worries if you tested what was available. The game isn't in a slam dunk situation is all I'm really conveying. If the game doesn't get delayed, we don't get any other tests, and it launches amazingly I'll come right back to the forum and iterate my congrats you can be rest assured of that.
Speaking of original sound track, G4F Records uploaded a new music video recently, which is called "HUMANKIND™ Original Soundtrack - De Vita Contemplativa".
Here is Youtube link: https://www.youtube.com/watch?v=Uf7g4C1LR2g
I don't think the game is going to be delayed, however many of us are really looking forward to it and hence full of hopes, nerves and anticipation builds up. It's actually surprising how many fans of this historical 4X genre we have and how bad is the competition in this field. Personally I am looking forward to explore modding capabitilities in hope that we might have something like Realism Invictus or Rhye and Fall for Humankind.... with all the mechanics Humankind has that would be something incredible.
However, lack of information from developers is worrying to say the least. We had a lot of info on cultures in the previous months so now lack of it feels as the developer is having some issue with finalizing the game. More posts, screenshots or small videos would be highly appreciated.
AndreyP wrote: It's actually surprising how many fans of this historical 4X genre we have and how bad is the competition in this field.
It really is, and like you said I think this is why it's so much more critical for us to have hope this nails it out of the park. I'll keep the hope up if they don't end up making any new announcements before launch... we'll find out all soon enough one way or another I guess lol.
AndreyP wrote: It's actually surprising how many fans of this historical 4X genre we have and how bad is the competition in this field.
It really is, and like you said I think this is why it's so much more critical for us to have hope this nails it out of the park. I'll keep the hope up if they don't end up making any new announcements before launch... we'll find out all soon enough one way or another I guess lol.
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