Description: Battle is stuck while AI is supposed to play.
Steps to Reproduce: Not sure, but i've attached a screnshot while it happened.I tried to relaod the save, and this battle seems to always glitch, until I managed to split the army into two smaller ones. Autobattle ON or OFF didn't change anything.
Reproducibility: 5/5
Expected Behavior: The battle should continue :p
Attachments : Stuck.ctr this savegame should be right were the battle is stuck
Description: AI does not move their units, battle cannot proceed. It was a battle which was happening from one turn to another, and I managed to force a surrender on my opponent in the meantime. I tried saving and loading, but the issue persists, only changing which turn the AI stops moving their units.
Steps to Reproduce: I can't be sure if I know to reproduce it, as all other battles (including multi-turn and cancelled by surrender ones) happened without problems.
Reproducibility: Once
Expected Behavior: Battle should continue or be canceled, allowing the turn to end.
Description: A battle lasted more than one turn and the game stalls. The enemy units are stuck on the low ground and never move
Steps to Reproduce: Load autosave turn 90. Finish the turn and the neutrals will attack output. Setup defensive on flag. The enemies will deploy on the low ground and be unable to see/attack units causing them to never move.
Reproducibility: I am able to reproduce this 100% by reloading the save. Think the workaround will be to retreat from the battle instead of fighting.
Expected Behavior: Enemy units should move or timeout if they are unable to do anything useful.
Notes Files provided: Auto save at turn 90. Stuck at battle at turn 91.
I can confirm this happening to me 3 times in my current playthrough. (on about 12-15 battles) Not exactly sure how, but I manage to fix it each time. But just re-assigning every action.
I suspect it has to do with that although it seems like all your troops have an action assigned, one might not.
Not sure if related, but 2 of the 3 times where it happens I have reinforcement joining in.
Also occurring to me, but only during battles with the Mongols. It seemed to occur when I attacked with units that have Grappler/Boarding traits. I'm guessing that the AI sees that it has movement left, but can't take it due to the trait, and so gets frozen.
Have this happen several times now in the launched state of the game. The first time was actually my very first game in the launched game state. My 2-3 stack Nomab tribes attacking an animal. The animal never started its attack.
Now the last time this happened, I have several armies supporting in a Siege. Clicked "End Deployment", I can not click it again. Nothing else is happening. I can jump out. But Next turn button is stuck on this step.
Me loading up the same turn (70) and start the attack over do nothing different, same problem. Me loading up the turn before (69) still in siege, nothing happening. (The image above) Me loading up turn 68 and do the seige differently works well do get around the problem being stuck. (Did not do the seige on that city first. Changed up my armies movement, attacking different targets)
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