LeMecDePhalanx wrote:
Honestly, EL's combat style was never my cup of tea, but that's because I grew up a Total War man. Because what Cat o Nine Tails has said, I'm confident it won't be too bad. I don't remember if there is an autofight mode in EL, but I think it could be useful here. So if I don't care about a particular battle, but my opponent does, I can have the AI make decisions for me while I go manage something else. Furthermore, this "Battle in the Overworld" is a great idea in my opinion. This opens up some nice avenues for other players who are interested in the combat. If you are close enough to the field/have spies/ something else espionage-y, then other players can watch the combat to see unit types and general strategy.
Yes, EL had the autoresolve, though I don't remember how it was handled in multiplayer if one player hit autoresolve and the other wanted to fight, but if you got dragged into a manual battle you didn't care about, the units did always have pre-assigned orders (unless on Hold Position) and you could just hit "play". Humankind will have an auto-combat option as well if you don't want to control the battle yourself.
And you are right, the "Battle in the Overworld" system does open up interesting possibilities, like... Oh wait, I'm not supposed to talk about that yet. ;-)